Isn’t it fascinating to see how one subtle change in interaction design changes our entire behavior towards something? Check out in this differently designed game. Yes, you can talk to it!

The point of the game is to invert the accepted controls used for gaming. The idea of the game is very simple – don’t let the airplane hit you. The game accepts keyboard as well as voice commands. To control the character using keyboard, use the arrow keys. To control the character using voice commands, allow microphone access to the webpage and just bark commands at it. There’s just one catch – the character will not do what you tell it to. Instead, it will randomly do anything except what you ask it to do. Have fun!